Contents
Contents Algoletters | Issue | Page |
Algo De Ritmo | 2.3 - May 91 | 2 |
Algorithmic Issues | 1.5 - Jul/Aug 90 | 2 |
An Algopuzzle | 4.2 - Apr 93 | 4 |
Another Fix | 4.1 - Jan 93 | 4 |
Average Roundup | 1.5 - Jul/Aug 90 | 3 |
Basic Ackermann | 3.2 - Apr 92 | 3 |
Boids Of a Feather | 1.4 - May/Jun 90 | 3 |
Bridging the Gap | 2.4 - Oct 91 | 4 |
CAs On the Amiga | 2.2 - Mar 91 | 3 |
Computer Ant Farms | 3.1 - Jan/Mar 92 | 3 |
Cornu's Spiral | 4.1 - Jan 93 | 2 |
Creeping Commodores | 1.5 - Jul/Aug 90 | 3 |
Distributed Problems | 1.5 - Jul/Aug 90 | 2 |
Elimination Tournaments Better | 4.2 - Apr 93 | 2 |
Ever Metastable CA? | 2.4 - Oct 91 | 2 |
Fixing Hidden Lines | 4.2 - Apr 93 | 3 |
Fractals On Postscript | 3.2 - Apr 92 | 3 |
Fractal Vegetables | 1.5 - Jul/Aug 90 | 2 |
Game Theory Versus Mason | 4.2 - Apr 93 | 2 |
Getting Out Flicker | 4.2 - Apr 93 | 2 |
The Gingerbreadman | 2.2 - Mar 91 | 3 |
The Gingerbreadman Dissected | 4.1 - Jan 93 | 3 |
Growing Flowers, Sometimes Intentionally... Sometimes Not | 1.4 - May/Jun 90 | 2 |
Help Wanted | 4.2 - Apr 93 | 4 |
Hiding Words In Grids | 2.2 - Mar 91 | 3 |
How To Bootstrap a Dictionary | 2.2 - Mar 91 | 3 |
Into the Alphsoup | 3.2 - Apr 92 | 4 |
Julia's Dynamics | 3.2 - Apr 92 | 2 |
Lava Lamps Lighted | 3.3 - Jul 92 | 2 |
A Learning Network | 3.1 - Jan/Mar 92 | 2 |
Logistic Drips | 2.4 - Oct 91 | 3 |
Lorenz of 3D | 2.2 - Mar 91 | 4 |
Lorenz of Algorithm | 2.2 - Mar 91 | 4 |
Lorenz Once More | 2.3 - May 91 | 4 |
Mandlebrot Crop Circles | 3.1 - Jan/Mar 92 | 2 |
Mandlebrot Recipe | 3.4 - Oct 92 | 2 |
Mark V. Shaney Sings | 3.4 - Oct 92 | 2 |
Non-Trivial Recreations | 3.4 - Oct 92 | 2 |
Odd Iterations | 2.3 - May 91 | 4 |
Of Friends | 4.1 - Jan 93 | 3 |
Orbital Addendum | 3.1 - Jan/Mar 92 | 5 |
Patternistics | 3.3 - Jul 92 | 4 |
Playing (and Misplaying) With Algorithms | 1.4 - May/Jun 90 | 2 |
Playing With the Henon Map | 1.4 - May/Jun 90 | 2 |
Portrait of the Artist as a Young Map | 2.4 - Oct 91 | 2 |
Pyramidal Sand | 2.4 - Oct 91 | 3 |
Quantum Blurs | 3.1 - Jan/Mar 92 | 3 |
A Question of Fractals | 2.3 - May 91 | 2 |
Random Fractals | 2.2 - Mar 91 | 2 |
Recycled Envelopes | 3.3 - Jul 92 | 3 |
Reflections on Algorithm | 3.3 - Jul 92 | 2 |
Reflections on Relflections | 3.3 - Jul 92 | 2 |
Return of the Bugs | 2.3 - May 91 | 3 |
Shooting Yourself In the Foot | 3.4 - Oct 92 | 2 |
A Simple Hidden Line Algorithm | 3.4 - Oct 92 | 3 |
A Small Flock... | 4.1 - Jan 93 | 2 |
Steinhaus Patterns | 3.1 - Jan/Mar 92 | 4 |
Straightening Out the Freeway | 4.1 - Jan 93 | 3 |
Tartans From Strings | 2.4 - Oct 91 | 4 |
Tartans Simplified | 3.1 - Jan/Mar 92 | 5 |
A Three-Body Program | 2.3 - May 91 | 3 |
Trek Tracks On the Mac | 2.2 - Mar 91 | 2 |
Unbiased Gibberish | 3.3 - Jul 92 | 3 |
The Un-Complex Quasi-Julia Set | 2.4 - Oct 91 | 4 |
Very Strange Attractors | 3.2 - Apr 92 | 4 |
Visit From a 4-Sphere | 3.1 - Jan/Mar 92 | 2 |
Which One Is Ann Droid? | 2.3 - May 91 | 2 |
Contents Algofact | Issue | Page |
Neural Networks That Learn | 1.4 - May/Jun 90 | 17 |
Packet Versus Circuits: a 19th Century Case Study | 1.5 - Jul/Aug 90 | 16 |
Contents Algofiction | Issue | Page |
The Prisoner of Baghdad | 1.4 - May/Jun 90 | 24 |
VAT MAN (and Reuben, the Boy Wunder) | 1.5 - Jul/Aug 90 | 20 |
Contents Algopuzzle | Issue | Page |
The Cocaine Code Caper | 3.2 - Apr 92 | 26 |
Doctor Ecco Turns Up Some Bad Pennies | 1.4 - May/Jun 90 | 15 |
Making Change | 3.1 - Jan/Mar 92 | 25 |
One Man's Poison | 1.5 - Jul/Aug 90 | 13 |
The Papersort Problem | 2.3 - May 91 | 22 |
The Stencil Sequence Problem | 2.2 - Mar 91 | 22 |
The Train Game | 2.4 - Oct 91 | 23 |
Contents Articles | Issue | Page |
The 1-2-3's of LOTUS Lissajous | 2.3 - May 91 | 19 |
Artificial Life In Cellular Automata | 3.3 - Jul 92 | 16 |
The Art of Simulated Annealing | 3.4 - Oct 92 | 16 |
The Basics of Stereo Graphics | 4.2 - Apr 93 | 18 |
Beam Robotics | 2.2 - Mar 91 | 15 |
Black Hole Graphics | 4.2 - Apr 93 | 16 |
Chaos In the Stadium | 3.2 - Apr 92 | 17 |
Computerized Buckyballs | 3.4 - Oct 92 | 18 |
Computer Viruses: Are They Alive? | 2.3 - May 91 | 14 |
Computing a Sett of Tartans | 2.2 - Mar 91 | 20 |
A Function To End All Functions | 2.4 - Oct 91 | 16 |
The Gingerbreadman | 3.1 - Jan/Mar 92 | 15 |
A Knockout Test of Game Theory | 4.1 - Jan 93 | 18 |
Notes For Solar Sailors | 3.2 - Apr 92 | 14 |
Of Flutes, Binary Clocks and TSR Programs | 3.1 - Jan/Mar 92 | 17 |
Silicon Retina - The Software | 2.4 - Oct 91 | 14 |
The Three-Dimensional Mandelbrot Set | 3.3 - Jul 92 | 20 |
Contents Code Source | Issue | Page |
Etch-a-Sketch | 4.1 - Jan 93 | 10 |
Jackpoll Hits the Jackpot | 3.2 - Apr 92 | 21 |
Mother's Mandlebrot Recipe | 3.3 - Jul 92 | 22 |
A New Feature Devoted to Interesting Programs | 2.3 - May 91 | 21 |
A Peak At the Clock and a TSR Challenge | 2.4 - Oct 91 | 18 |
A Twisted Logistic | 3.4 - Oct 92 | 8 |
Wallpaper On Your Screen | 4.2 - Apr 93 | 5 |
The Yin and Yang of Dragon Curves | 3.1 - Jan/Mar 92 | 21 |
Contents Computer Adventures | Issue | Page |
Compositions by Chaosky | 2.2 - Mar 91 | 10 |
A Computer Grid Illustrates Sociall Networks and Epidemics | 2.3 - May 91 | 10 |
Could M.V. Shaney Win the Loener Prize | 3.1 - Jan/Mar 92 | 12 |
Critical Events In a Computer Sandpile | 1.5 - Jul/Aug 90 | 7 |
Four Fractal Elements: Earth, Air, Fire and Water | 1.4 - May/Jun 90 | 8 |
Macroscopic Molecules and Alphabet Soup | 2.4 - Oct 91 | 10 |
Contents Computer Recreations | Issue | Page |
An Avalance of Words On the Subject of Programming | 4.1 - Jan 93 | 13 |
Nuclear Reactions Made Easy | 4.2 - Apr 93 | 12 |
On Weather In a Jar and Water Wheels | 3.2 - Apr 92 | 10 |
Programming A Neural Net | 3.4 - Oct 92 | 11 |
Some Pointers On Running a Freeway | 3.3 - Jul 92 | 12 |
Contents The Continuing Adventures of Doctor Ecco | Issue | Page |
Ecco Prevents a War | 2.3 - May 91 | 24 |
The Oddest Poll Ever Conducted | 2.2 - Mar 91 | 23 |
Contents Easy Pieces | Issue | Page |
The Computer As CD Player | 3.3 - Jul 92 | 6 |
Convert Your Keyboard Into A Keyboard | 3.2 - Apr 92 | 5 |
Foxes and Rabbits That End Up On a Menu | 1.4 - May/Jun 90 | 4 |
Getting Into Orbits | 2.4 - Oct 91 | 5 |
Gibberish Generators | 3.1 - Jan/Mar 92 | 6 |
Hanging Wallpaper For The Mind | 2.2 - Mar 91 | 5 |
The Ins and Outs of Menu Graphics | 4.2 - Apr 93 | 6 |
An Invitation to BASIC Billiards | 2.3 - May 91 | 5 |
An Old Classic - Space Invaders | 4.1 - Jan 93 | 5 |
Polydraw: A Step Toward CAD/CAM | 3.4 - Oct 92 | 4 |
Wherein Numbers Fall Into Mathemagical Black Holes | 1.5 - Jul/Aug 90 | 4 |
Contents Mandlemania | Issue | Page |
A Journey to the West | 4.2 - Apr 93 | 21 |
Mandlemania | 3.4 - Oct 92 | 23 |
Noodling Around the Mandlebrot Set | 4.1 - Jan 93 | 24 |
Contents Micro/Scope | Issue | Page |
Autodesk's Chaos and the Joys of Simple Software | 2.4 - Oct 91 | 25 |
The CA Lab and Arturian Poetry | 3.1 - Jan/Mar 92 | 26 |
Custom Cockroaches, Mason's Mazes and Much More | 2.2 - Mar 91 | 25 |
A New Operating System For PC-Compatibles and a Game For Same | 3.4 - Oct 92 | 26 |
No Sex, No Lies, Just Videotapes | 3.2 - Apr 92 | 27 |
On Puzzle Codes, Dazzle, and Acid Warp | 4.2 - Apr 93 | 23 |
The Railrodders, A Gallery of Video Zooms | 1.5 - Jul/Aug 90 | 25 |
Square Spirals, WHAM DUZLE, Mayan Dates, Snowflakes and TICTOC | 2.3 - May 91 | 26 |
Three Winners: 4DOS, Fractint, and the Geometer's Sketchpad | 3.3 - Jul 92 | 26 |
Xport, Castle Wolfenstien, and the Internet | 4.1 - Jan 93 | 26 |
Contents Personal Programs | Issue | Page |
Growing Your Own Fonts | 1.5 - Jul/Aug 90 | 11 |
A Random Walk Through a Digital Garden | 1.4 - May/Jun 90 | 12 |
Contents Programming Pearls | Issue | Page |
Aha! Algorithms | 2.4 - Oct 91 | 19 |
The Back of the Envelope | 3.2 - Apr 92 | 22 |
Designing Algorithms - Part 1 | 3.4 - Oct 92 | 21 |
Perspectives on Performance | 3.1 - Jan/Mar 92 | 22 |
Sorting On Disk - A Consultation | 3.3 - Jul 92 | 23 |
Contents Reviews | Issue | Page |
Getting Into CD-ROM | 3.4 - Oct 92 | 24 |
Contents Special Report | Issue | Page |
Artificial Life in Santa Fe | 1.4 - May/Jun 90 | 22 |
BEAMing Up the Robots | 3.3 - Jul 92 | 5 |
Contents Unseen Worlds | Issue | Page |
Beauty and the Bits | 3.2 - Apr 92 | 8 |
Build Your Own Globular Cluster | 3.4 - Oct 92 | 9 |
The Drums of Ulupu | 3.1 - Jan/Mar 92 | 10 |
Eschergrams Trigger Insight | 4.2 - Apr 93 | 10 |
Fantastic Feather Fractals | 3.3 - Jul 92 | 10 |
Lava Lamps in the 21st Century | 2.4 - Oct 91 | 8 |
Playing With the Golden Ratio | 2.3 - May 91 | 8 |
Recursive Figures and Sequences | 4.1 - Jan 93 | 11 |
Snowflake Serendipity | 2.2 - Mar 91 | 8 |
Contents From Missing Issues | Issue | Page |
3D Life | 2.1 - Jan 91 | ?? |
Artificial Life | 1.1 - 90 | ?? |
Bill Gates on BASIC | 1.7 - Nov/Dec 90 | ?? |
Cellular Automata | 1.3 - Mar/Apr 90 | ?? |
A Genetic Experiment | 2.1 - Jan 91 | ?? |
Hailstone Numbers | 1.1 - 90 | ?? |
IFS Fractals | 1.2 - 90 | ?? |
Juggler Sequences | 1.7 - Nov/Dec 90 | ?? |
LEGO and Logo | 1.6 - Sep/Oct 90 | ?? |
Lightning Lines | 1.3 - Mar/Apr 90 | ?? |
The Mandlebrot Set | 1.1 - 90 | ?? |
Million Point Sculptures | 2.1 - Jan 91 | ?? |
Moiré Machines | 1.6 - Sep/Oct 90 | ?? |
Neural Computing | 2.1 - Jan 91 | ?? |
The Oracle Machine | 1.2 - 90 | ?? |
Programmed Collections | 1.6 - Sep/Oct 90 | ?? |
Self-Listing Programs | 1.7 - Nov/Dec 90 | ?? |
Strange Attractors | 1.2 - 90 | ?? |
Tur-mite Patterns | 1.7 - Nov/Dec 90 | ?? |
The Volksrobot | 1.3 - Mar/Apr 90 | ?? |
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It may not be distributed or reproduced in any form without written permission.
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