Contents LightWave 3D (Inspire 3D) | Issue | Page |
2D Style Morphing | Sep 94 | 20 |
3D Morph Project Walkthrough | Aug 94 | 78 |
Adding Flexibility: Diagonal Lines in LightWave | Nov 94 | 30 |
All About Maps Part 1: Surface Mapping | Jan 94 | 112 |
All About Maps, Part 2: How to Apply Maps | Feb 94 | 100 |
All About Maps, Part 3: Cylindrical Mapping | Mar 94 | 112 |
All About Mattes: Creating Static and Traveling Mattes | Oct/Nov 93 | 120 |
Bones | Aug/Sep 93 | 68 |
Boolean Operations, Part 1 | Jan 94 | 48 |
Boolean Operations, Part 2 | Feb 94 | 48 |
Boolean Operations, Part 3 | Mar 94 | 42 |
Boolean Toolbox: How To Use Time-Saving Operators | Apr 95 | 74 |
Building Gears in LightWave, Part 1 | Aug/Sep 93 | 116 |
Building Gears in LightWave, Part 2 | Oct/Nov 93 | 118 |
Digital Backdrops and Flats: Simplifying Scenes | Apr 95 | 70 |
Dreamy Distortion | Apr 96 | 28 |
Editing LightWave Scene Files | Feb/Mar 93 | 96 |
An End to a Hazy Day: Ground Fog That'll Envelope You | Feb 96 | 36 |
Experimenting With Beams | Apr 95 | 48 |
Experiments With Texture: So That's What All That Math Was For | Aug 96 | 16 |
Explorations in LW3D | Apr/May 92 | 12 |
Fill Your Mind: Where To Turn For New Ideas | Jun 95 | 40 |
Fog, Readouts and Nudity | Nov 95 | 42 |
Fractal Noise: Making Smke with LightWave | May 95 | 38 |
From Human to Humanoid: Combining LightWave With Live Action | Sep 94 | 26 |
Hit the 3D Slopes: 'Tis the Season For Skiing Cows | Nov 96 | 20 |
Holiday Cheer: Modeling a Candy Cane | Dec 95 | 40 |
How To Avoid Modeling Problems | Dec/Jan 95 | 64 |
How to Fix Those Flickering Polygons | Feb 94 | 104 |
How To Lathe Bright Ideas | Mar 95 | 76 |
Interior Design | Mar 96 | 36 |
Intro to Modeler, Part 1: Orthographic views, Zooming/Panning, Object Basics | Jun/Jul 92 | 24 |
Intro to Modeler, Part 2: Volume Mode, Lasso, Surface Names, Statistics, Info, Layers | Oct/Nov 92 | 70 |
Intro to Modeler, Part 3: Modify and Multiply Tools, Multiple Layers | Dec/Jan 92 | 84 |
LightWave 3D Top Down, Part 1: See the Light Without the Heavy Manual | May 94 | 92 |
LightWave Best-Kept Secrets: Tricks For Rendering and Saving Images | Mar 95 | 42 |
LightWave Dos and Don'ts: Avoiding Animation Pitfalls | Jul 95 | 38 |
LightWave Extras: Powerful Add-Ons | Jul 95 | 52 |
LightWave Startup Tips, Part 1 | Dec 95 | 60 |
LightWave Startup Tips, Part 2 | Jan 96 | 70 |
LightWave Steps Part 2: Build Your 3D Skills | Jun 94 | 82 |
LightWave Takes up The MAC Challenge | Jun/Jul 92 | 62 |
Making 3D Animation Wipes: Overlaying Beethoven | Oct 94 | 88 |
Mix and Match: Digital Video Compositing | Mar 96 | 64 |
Modelete Made Easy: Object Rendering | Feb 95 | 42 |
Modeling Assistance: Tricks to Solve the Missing Normal Problem | Feb 95 | 40 |
More Attractive Bevels: Enhancing Text With Modeler | Mar 95 | 64 |
Motion Morphing with LightWave 3D | Feb/Mar 93 | 112 |
My Sphere Runneth Over: Expanding and Flowing Liquids | Jun 96 | 22 |
Null Objects and Polygon Attach/Detach | Aug/Sep 93 | 42 |
Old Ironsides: Build Your Own Cannon, Part 1 | May 96 | 57 |
Old Ironsides: Build Your Own Cannon, Part 2 | Jun 96 | 60 |
Pseudo-Particle Animation | Feb/Mar 93 | 118 |
Pushing Pencils: Build A Realistic Writing Tool | Sep 95 | 60 |
Sculpting In Space: Animating Planets For Sci-Fi Production | Aug 95 | 42 |
SeaQuest Secrets: How to Create Underwater Scenes | Jan 94 | 60 |
Seeing Is Believing: Animating M&M Eyes | Jan 96 | 58 |
Setting the Mood: How to Create Network-Style Graphics | May 95 | 78 |
The Silent Witness: Reconstructing an Accident With Forensic Animation | Feb 95 | 45 |
Speed: A Look at LightWave 3D Rendering Options | Jul 95 | 47 |
Surfaces and Decals: Just Like Those Old Toy Models | Oct 96 | 48 |
Surface Morphing | Aug/Sep 92 | 34 |
Taming The Wave | Jun/Jul 92 | 16 |
Taming The Wave | Aug/Sep 92 | 20 |
Taming The Wave | Oct/Nov 92 | 28 |
Taming The Wave | Dec/Jan 92 | 30 |
Taming The Wave | Feb/Mar 93 | 22 |
Taming The Wave | Jun/Jul 93 | 46 |
Taming The Wave: LightWave and Modeler 3.0 | Oct/Nov 93 | 42 |
Taming The Wave: Animation Explorations | Oct 94 | 26 |
Taming The Wave: Night, Day and Screams | Jan 96 | 42 |
Taming the Wave: Learning the Hard Way | May 96 | 24 |
Taming the Wave: Grab Bag | Jul 96 | 24 |
Taming the Wave: Happy Anniversary David! | Sep 96 | 16 |
Tips and Techniques | Jun 94 | 24 |
Top Quality - Bottom Price: Getting Your Animations to Tape | Aug 96 | 52 |
Trick or Treat: A LightWave 3D Jack-o-Lantern | Oct 96 | 18 |
Video Toothpast: LightWave's Powerful Skin Tool | Jul 95 | 74 |
Waving Text | Apr/May 93 | 36 |
Well-Balanced Breakfast: How to Create a Cereal Box | Oct 94 | 84 |
What a Treasure: The Path to an Image | Oct 95 | 62 |
Wondering About Wormholes? | Jan 96 | 72 |
Words of Wisdom: Simple Text Logo Animation | Jan 96 | 24 |
Working on the Railroad: How To Make a Paper Clip With Rail Extruding | Feb 95 | 78 |
Working With Modeler: A Beginner's First Look | Dec/Jan 95 | 20 |
The Zoom Factor: Working With LightWave's Camera | Dec 95 | 62 |
Contents Video Toaster (Amiga) | Issue | Page |
Achieving Good Video | Oct 95 | 26 |
Amiga Shortcuts | Jul 94 | 36 |
ARexx and The Toaster: Part 1 | Jun/Jul 92 | 20 |
ARexx and The Toaster: Part 2 | Aug/Sep 92 | 54 |
Auto Hue Primer | Aug/Sep 93 | 141 |
Batch This! Toasterizing Slides and Prints | Feb 96 | 56 |
Building A Better Image: Add Life to Graphics With 3D Brushes | Apr 95 | 62 |
Building the Perfect Beast! The Hows and Whys of the Toaster | Feb 96 | 48 |
Bulletproof Split Screens | Jul 95 | 70 |
Chiseling Letters Into Marble: CG and TPaint Join Forces | Aug 95 | 70 |
ChromaFX: The Video Toaster's Unsung Hero | Mar 96 | 50 |
The Double Punch: A Two-In-One Keying Effect | Jun 95 | 64 |
Flash That Logo | Jun/Jul 92 | 68 |
Freezing and Grabbing Video With the Switcher | Apr/May 93 | 22 |
The Good, the Bad, and the Freeze Frame | May 95 | 72 |
The Grand Reorganization: Directory Structure in Toaster 4.0 | Jun 95 | 32 |
Graphics with ToasterCG | Oct 94 | 28 |
Graphic Wallpaper: Color Gradients and Moving Backgrounds | Jun 96 | 44 |
Integrated LightWave With the Keyer and Switcher: The Crush Effect | Oct 94 | 78 |
Internal Digital Video Sources | Feb/Mar 93 | 30 |
Keying Without Bleeding | Feb 95 | 22 |
Making Titles Fly: Using Luminance Keyer to Create Digital Text Effects | Dec/Jan 95 | 76 |
Mathframes: Making Toaster Frames with MathVision | Aug 94 | 82 |
New Features in ToasterCG 4.0/TD> | Feb 95 | 30 |
Read My Lip-Sync: Dealing With the Toaster's Two-Frame Delay | Feb/Mar 93 | 78 |
Really Using Chroma FX: Part 1 | Jun/Jul 92 | 42 |
Really Using Chroma FX: Part 2 | Aug/Sep 92 | 42 |
Really Using Chroma FX: Part 3 | Dec/Jan 92 | 100 |
Remembering the Past: The Evolution of the Toaster | Dec/Jan 95 | 32 |
Revolution: Tips and Tricks | Aug/Sep 92 | 32 |
A Second Look: Is Toaster 4.1 Right For You? | Sep 96 | 14 |
The Secret Handshake: How To Adjust Your Toaster 4000 Card | Sep 95 | 28 |
Super CG: Making Topnotch Titles | Jan 96 | 74 |
Talking To Your Toaster: CG and TPaint Secrets Revealed | Feb 96 | 22 |
Tape Deck Gremlins On the Loose: Damaga Control For Unruly Guests | Nov 96 | 10 |
Tips and Tricks in Toaster CG 3.1 | Sep 94 | 22 |
Toaster 2.0 and 3.1: Always Viable Video Processing Tools | Jul 96 | 58 |
The Toaster 4000: NewTek Delivers a Faster, Better, Easier Solution | Aug/Sep 93 | 62 |
Toaster ARexx, Part 1 | Oct/Nov 92 | 76 |
Toaster ARexx, Part 2 | Feb/Mar 93 | 104 |
Toaster Brushes and Toaster CG | Jun 96 | 16 |
ToasterCG Enhancements in 4.0: ARexx Scripts | May 95 | 32 |
ToasterCG Live! Changes in Switcher 4.1 Logic | Aug 96 | 48 |
Toaster Intuition: Creating a Framed 3D Rotating Composite | Apr 96 | 22 |
Toaster Potpourri: Tips, Tricks, Oddities and Side Shows | Apr 95 | 40 |
Totally Text-ured: Unique Titles With Images and Textures | Sep 96 | 52 |
TV Commercial Techniques | Aug/Sep 93 | 122 |
Understanding the Toaster's Digital Channel | Dec/Jan 92 | 22 |
Using the Luminance Keyer - Part 1 | Jun/Jul 93 | 28 |
Using the Luminance Keyer - Part 2 | Aug/Sep 93 | 26 |
Using the Luminance Keyer - Part 3 | Oct/Nov 93 | 30 |
Using Mac Postscript Fonts With the Toaster | Sep 94 | 90 |
Using the Toaster As An External CG | Nov 94 | 84 |
Wedding Video: How To Marry New Technology With Old-Fashioned Romance | Apr 95 | 54 |
What's In The Box: Toaster 4.1 Goodies | Aug 96 | 22 |
With Gun and Camera: Through the Toaster's Genlock Utility | Sep 95 | 24 |
Contents Flyer (Amiga) | Issue | Page |
ARexx Unleashes the Flyer's Power: New Add-Ons | May 96 | 14 |
Attack of the Flyers: Animated Invasions Over Flyer Clips | Oct 96 | 14 |
Back To Basics: Picking Up The Tab With the Flyer | Aug 96 | 54 |
Flyer Live: Tackling On-the-Spot Editing | Sep 95 | 64 |
Flyer Pre-Flight Check: Tuning the Flyer For Max Performance | Nov 96 | 58 |
The Flyer Suite: Auto Split Edits, The Freeze-Frame Effect, Heatwave, Backup Relief, Flyer Recall | Dec 95 | 26 |
The Flyer Suite: Flyer Audio Match-ups | Oct 95 | 30 |
The Flyer Suite: Flyer Cornucopia | Mar 96 | 26 |
The Flyer Suite: Flying Your Clip On a Plane | Nov 96 | 12 |
The Flyer Suite: For Your Edit-fication | Sep 95 | 22 |
The Flyer Suite: Hey, Cool Effect!: Flashing Text Effect | Jan 96 | 28 |
The Flyer Suite: More Quick Tips For Flyer Users | Jul 96 | 14 |
The Flyer Suite: The New Flyer | Feb 96 | 26 |
The Flyer Suite: New Flyer Software! | Nov 95 | 30 |
The Flyer Suite: The Secrets of Success | Jun 96 | 14 |
Flyer Tip - Note on Stutter Prevention | Jun 96 | 26 |
Just Say No To ADO! How To Be A Stunt Pilot | Jul 96 | 60 |
Power of the Screen: Bluescreen Effects With the Flyer | Nov 96 | 54 |
Prepare For Takeoff: Audio Editing Tricks For The Flyer | Aug 95 | 62 |
Tech Tip: Flyer A/B Rolls | Mar 96 | 11 |
Tech Tip: Voiding A/V Temp Files | Apr 96 | 10 |
Those Wacky Macros: ARexx, Schmay-Rexx | Jun 96 | 65 |
To Fly or Not To Fly: NewTek's Non-linear Editor | Apr 95 | 26 |
Troubleshooting 101: Tracking Down Flyer Errors | Sep 96 | 22 |
Contents Audio | Issue | Page |
Achieving Maximum Wireless Mic Performance | Feb/Mar 93 | 70 |
Adjusting Audio Levels | Aug/Sep 93 | 38 |
Angle Your Walls: Home Studio Design | May 94 | 40 |
Audio Delays | Oct/Nov 93 | 38 |
Audio For Video | Feb/Mar 93 | 48 |
Audio Mixing and Sweetening | Oct 95 | 32 |
The Basics of Audio Consoles | Feb 94 | 44 |
Capturing the Excitement: Recording Sound For a Wedding or Event | Dec/Jan 95 | 24 |
Digital Audio Basics | Oct 94 | 18 |
Digital Audio Recording Formats | Jul 95 | 24 |
Don't Compromise Your Audio: Affordable Audio | Mar 94 | 38 |
An Ear For Video: Speaking the Language of MIDI | Nov 94 | 24 |
Field Microphone Techniques | Jul 94 | 30 |
Finer Points of Audio Levels: VU Meters and Level Matching | Jun 95 | 28 |
Fish Poles and Other Mic Mounts | May 95 | 30 |
Handling Hum | Jun 94 | 36 |
MIDI and the Amiga | Feb/Mar 93 | 54 |
Monitoring Audio | Sep 94 | 18 |
Recording Music On Location: Basic Techniques For Quality Sound | Mar 95 | 24 |
Roll Your Own: Making Audio CDs From Flyer Clips | Oct 96 | 46 |
Signal-to-Noise Ratio: Determining Technical Quality of Audio Signals | Feb 95 | 26 |
Sound Check: Understanding Common Audio Problems | Apr 95 | 32 |
Sound Effects and Production Music | Apr 94 | 30 |
Time For Audio Toasting: Audio and Music in Video Production | Jun/Jul 93 | 42 |
Time To Sychronize: Techniques For Maximizing Your Audio Tracks | Aug 95 | 28 |
Up Close and Personal: Microphone Basics | Jan 94 | 38 |
Wireless Microphones | Aug 94 | 28 |
Contents Graphics | Issue | Page |
2D Cel Animation: The Merger of Freehand and Computer Art | Feb 94 | 108 |
2D Toons: Amiga Toons Prepare For Broadcast | Oct 96 | 30 |
Altered States: ADPro, ImageFX, Imagemaster R/t | Jul 94 | 54 |
Animations On The Cheap | Nov 95 | 26 |
Animation Update | May 94 | 46 |
ARexx-a-phobia? Batch Processing Made Simple | Dec 95 | 58 |
As the Map Turns: Seamless 3D Surface and Image Maps | May 96 | 26 |
Batch This Too! Synergistic Reader Magic | Apr 96 | 64 |
Batch This! The Final Chapter | Jul 96 | 54 |
Buttering Your Toaster: Paint Programs and Their Uses With the Video Toaster | May 95 | 58 |
Creating Cel Animation: 2D Toons Are Here To Stay | Nov 94 | 62 |
Expanding Your Outlook: In Search of the Ultimate Font | Mar 95 | 32 |
Fonts for TV | Oct/Nov 92 | 48 |
A Fountain of Fonts | Dec/Jan 92 | 97 |
From Business Cards to 3D Logos | Jan 94 | 116 |
Graphics Translation | Mar 94 | 48 |
The Great Frame Up: Maximizing Framegrabs For Photo Prints | Oct 96 | 58 |
Holograms: A New Way to Bring Your Work to Life | Jun 96 | 46 |
How To Create a Company Brochure | Jun/Jul 93 | 92 |
Image Processing | Feb 94 | 50 |
Logos and Beyond: Integrating Print and Video Using Typesmith | Apr 94 | 86 |
Morphing! | Oct/Nov 92 | 64 |
Paint Parade: Part 1, Creative Background Image Options | Jun 95 | 70 |
Painting and Image Processing Products | Sep 95 | 38 |
Painting With Light: The Digital Airbrush | Aug 95 | 64 |
Picture Maker: Real Art vs. Computer Created Images | May 95 | 42 |
Pixel 3D and LightWave: Part 1 | Apr/May 92 | 36 |
Pixel 3D and LightWave: Part 2 | Jun/Jul 92 | 38 |
Pixel Crunching: Image-Processing Programs For The Toaster | Jun 95 | 44 |
Robo Jr: Making Animation Magic | Oct/Nov 93 | 78 |
Rotoscoping: Manipulating Your Video Toaster Frames | Mar 94 | 116 |
Taming ARexx: Image FX Cures ARexx-a-Phobia | Jun 96 | 64 |
Toasted Fonts: An Overview of Font Options | Apr/May 93 | 81 |
Video Paint and the Toaster: A Full Palette of Paint Choices | May 94 | 82 |
Video to Print: Print Publishing | Mar 96 | 60 |
Contents Hardware | Issue | Page |
Accelerators: How Fast Is Fast? | Apr 96 | 42 |
Buying Used/Demo and B-Stock Broadcast Equipment | Aug/Sep 93 | 86 |
Configuring the Sony EVO-9650 | Jun/Jul 93 | 100 |
Emerging Video Technologies: S-VHS Editing Decks | Jun/Jul 93 | 72 |
Grasping The Big Picture: The LCD Solution for Toaster Presentations | Apr 94 | 48 |
How to Build a Desktop Video System | Jun/Jul 93 | 56 |
Mass Storage | Aug 95 | 46 |
Money Stretching Toaster Monitor Configuration | Jun/Jul 93 | 108 |
Monitor Mania: Choosing the Right Monitor for Studio and Field | Oct 95 | 56 |
The Need For Speed: Raptor Plus Meets All Expectations | Dec/Jan 95 | 28 |
The Networking Dilemma: Exploring Networking Options For Amiga | Sep 96 | 58 |
Networking Toasters | Jun/Jul 92 | 66 |
Off The Wall Images: Video Projectors | Feb 94 | 72 |
The Perfect Image: Tools For Tweaking Video Signals | Aug 95 | 32 |
Power in Numbers: Networking Video Toaster Flyer NLE's | May 96 | 54 |
Preparing For LightWave PC: Cheaper Hardware, Faster Rendering Are Here | Apr 95 | 38 |
Smart Shopping: Buying Used Equipment | Jul 94 | 86 |
Toaster Animation Output Options | Jan 94 | 88 |
Toaster Editing with the Sony EVO-9700 | Aug/Sep 92 | 74 |
To the Power of X: Exabyte Tape Transfer | Apr 94 | 82 |
The Ultimate Toaster Peripheral: Buying a PC | Mar 95 | 44 |
The Video Toaster Reborn: Interview With Tim Jenison | Jun 95 | 56 |
Contents Software | Issue | Page |
The Add-On Roundup: Fly High With Third-Party Products | Sep 96 | 44 |
The Amiga Comes Through | Jun 96 | 18 |
Amiga User's Guide to the Galaxy | Jan 96 | 40 |
Batch Processing and ARexx | Jan 94 | 52 |
Batch Processing With The Video Toaster | Oct/Nov 93 | 96 |
Blue Ribbon Soundworks: Music Tools for Video | Feb/Mar 93 | 66 |
Directory Assistance: Compiling and Organizing Clip Art | Nov 94 | 18 |
The CD Parade: Textures and Objects | Aug 95 | 52 |
CD-ROM Texture Collections: Captivating Surfaces For Mapping | May 95 | 70 |
A Cornucopia of LightWave Utilities on the Nets | Apr 95 | 44 |
Cyberspace | Dec/Jan 92 | 94 |
Cyberspace | Feb/Mar 93 | 108 |
Cyberspace | Jun/Jul 93 | 106 |
The Data Is Out There | Sep 96 | 20 |
Ding, Dong, GIF is Dead: New Tex and Picture Format on the Internet | May 96 | 22 |
Explosions and Lightning: Utilities For Your 3D Arsenal | Jun 95 | 36 |
Finding Sites and CLI Utilities | Nov 95 | 40 |
Free Stuff on the Internet | Feb 96 | 30 |
The Gem Round-Up: Everything You Need For Your Software Kit | Jul 96 | 28 |
I'll Take That... and That... Quick Fixes for ADPro, ImageFX and Virutal Memory Junkies | Dec 95 | 36 |
Image Processing Utilities: Help For ADPro and ImageFX | Sep 95 | 32 |
The Information Highway | Jun 94 | 40 |
Internet Resources | Apr 96 | 26 |
LightWave 3D Utilities | Oct 94 | 22 |
LightWave 3D Utilities | Oct/Nov 93 | 112 |
Make the Switch: Image Format Converters | Aug 95 | 38 |
A New Distribution Channel | Feb 95 | 36 |
New Software Revamps Old Programs | Mar 95 | 38 |
New Toys From the WWW | Oct 96 | 24 |
PD on CD | Aug 94 | 40 |
PlayClip: Configuring DirOpus to Play Flyer Clips | Jan 96 | 32 |
Raiders of the Lost Archives | Oct 95 | 54 |
Relieving Frustration: Helpful Video Utilities | Dec/Jan 95 | 38 |
Riding the LightWave | Oct 95 | 40 |
Sound Utilties: How To Find the Best Audio Digitizers | Sep 94 | 28 |
Stop, Look and Listen: Sound Utilities For The Amiga | Jul 95 | 32 |
Synergistic Salsa: Graphics Software to Enhance the Toaster | Oct/Nov 92 | 60 |
Toaster CD-ROM File Systems | Feb 96 | 54 |
TRexx Professional vs. Slideshow from Hell | Aug/Sep 92 | 40 |
Video On the Web: Promising Technologies and More Cool Stuff | Nov 96 | 24 |
Your Own Home Page: GIF Isn't Dead Quite Yet | Aug 96 | 20 |
Contents Understanding Video / Techniques | Issue | Page |
ABCs of Video, Part 1: From Acronyms to Understanding | Oct/Nov 92 | 66 |
ABCs of Video, Part 2: A Lesson in Video Economics | Dec/Jan 92 | 90 |
ABCs of Video, Part 3: Color Framing | Aug/Sep 93 | 72 |
ABCs of Video, Part 4: System Timing | Oct/Nov 93 | 74 |
ABCs of Video, Part 5: Match Frame Editing | Jan 94 | 56 |
ABCs of Video, Part 6: More About Match Frame Editing | Feb 94 | 66 |
ABCs of Video, Part 7: Live Switching With the Toaster | Mar 94 | 90 |
The Art of Commercials: Tips From The Pro | Oct 96 | 12 |
Behind the Green Lines, Part 1: Understanding the Signal | Oct 94 | 42 |
Behind the Green Lines, Part 2: Understanding the Color Signal | Nov 94 | 46 |
The Bleeding Edge: LightWave 3D in Game Development | Aug 96 | 28 |
Bringing It All Back Home: Shooting Video With Editing in Mind | Apr/May 93 | 58 |
Color Bar Adjustment | Oct 95 | 36 |
Don't Worry We'll Fix It In Post: Reparing Problem Footage | Jul 95 | 18 |
Everyone Knows Our Job: Creating A TV Commercial That Works | Aug 96 | 14 |
The Evolving TBC: Understanding TBCs and Proc Amps | Feb 94 | 60 |
Forensic Video: Video In the Courtroom | Aug 94 | 57 |
From the Hollywood Palladium to the High School Auditorium: Surviving a Live Presentation | May 95 | 46 |
From Home Video To Home Box Office, Part 1: Pre-Production, Production, Lighting, Camera, Sound | Oct/Nov 92 | 38 |
From Home Video To Home Box Office, Part 2: Post-Production | Jun/Jul 93 | 62 |
From Home Video to Home Box Office, Part 3: Script-Writing | Aug/Sep 93 | 77 |
Here Comes the Bride: How To Profit From Wedding Videography | Aug 94 | 51 |
How To Break Into Cable TV | Aug 95 | 22 |
How to Capture the Best Image and Sound, Part 1: The Scene | Jan 94 | 80 |
How to Capture the Best Image and Sound, Part 2: The Imaging Process | Feb 94 | 54 |
How to Capture the Best Image and Sound, Part 3: The Audio Process | Mar 94 | 82 |
How to Capture the Best Image and Sound, Part 4: The Recording Process | Apr 94 | 36 |
How To Make An Impressive Demo Reel | Aug/Sep 93 | 92 |
I Do Too! The Golden Rules of Wedding Videography | May 96 | 46 |
Lighting in the Real World: Basic Light Kit Techniques | May 94 | 62 |
Lighting Tips For the Entry-Level Professional | Apr/May 93 | 63 |
Looking Through the Looking Glass: Choosing a Camera Lens | Jan 94 | 68 |
Making a Music Video | Jul 94 | 60 |
Making Money With Video: Toast the Competition | Apr/May 93 | 44 |
Mall Merriness: Christmas Videos | Dec 95 | 22 |
Mirror, Mirror: Profit at Your Beckoned Call | Jun 94 | 48 |
Multimedia and the Toaster: Turning Your Video Production Skills Into Multimedia Jobs | Jun 95 | 50 |
Of Test Patterns and Hardware: Color Bars | Jul 95 | 28 |
Pure Magic: Conquering the Animation Business | Nov 95 | 58 |
Ready, Willing and Able! | Apr 96 | 16 |
The Roving Eye: The Key to Producing Effective TV Commercials | Mar 95 | 20 |
Shooting for the Edit: Jump Cuts, Screen Direction, and Continuity | Mar 94 | 86 |
Shooting Video for Toaster Editing | Jun/Jul 93 | 82 |
Showing Off: Using the Flyer as a Presentation System | Nov 96 | 26 |
Slam Dunk To Opportunity: Sports Video Production | May 95 | 52 |
Special Interst Video: Food For the Starving Video Artist | Dec 95 | 44 |
Star In Your Own Movie: A Money Idea For Flyer Owners | Sep 96 | 10 |
Timing is Everything: Video Sync Signals Explained | Dec/Jan 92 | 46 |
Toaster Effects and Continuity: Using Transitions Effectively | Dec/Jan 92 | 106 |
The Toaster Goes International: Standards Conversion | Oct/Nov 93 | 46 |
Toaster Television Commercials | Apr/May 92 | 22 |
Using a TBC with Your Toaster | Dec/Jan 92 | 50 |
What You Need to Know about Lens Filters and Add-Ons | Feb 94 | 78 |
Wuzzy Fuzzy? How Could You Tell? | May 94 | 70 |
Contents Profiles | Issue | Page |
Abetting Productions: Cooking Up Success | Jun 95 | 10 |
AGA Digital Studios: LightWave Jell-O | Oct 95 | 12 |
All Pro Video: Nathan Bacher | Apr/May 92 | 34 |
American Music Awards: Jennifer McKnew | Dec/Jan 92 | 34 |
Area 51: Fiddle to the Coffee, Where Toasters Play Second Machine | Mar 95 | 46 |
Atomic Toaster Catalog | Aug/Sep 92 | 10 |
Babylon 5: From Script to Screen | Jun 94 | 58 |
The Babylon 5 Project: Toaster Goes Hollywood | Apr/May 92 | 49 |
Babylon 5: Ron Thornton | Oct/Nov 92 | 10 |
Before It's Too Late: Safe Sex Pays Off | Jan 96 | 12 |
The Boys of Summer: Professional Baseball | Aug/Sep 93 | 47 |
Burning Visions Productions: Toaster On Fire | Apr 96 | 8 |
The Burt Wilson Company: The One-Man Show That Clients Love | May 96 | 8 |
Chabot College Television: Distance Learning at Chatbot College | Sep 96 | 36 |
CIA: Office of Imagery Analysis | Jul 94 | 12 |
Club Lingerie: Virtual Reality | Aug/Sep 92 | 70 |
Computer Café: Dive Into a LightWave World | Feb 95 | 12 |
Crystal Planet Productions | Dec/Jan 92 | 18 |
Daniel Ablan: The Road to 3D Entrepreneurship | Jan 94 | 20 |
Dearborn High School: Video Toaster High | Aug/Sep 92 | 48 |
Discovery of Pnaci: Dances with Toast | Feb/Mar 93 | 74 |
Dr. Kenneth Larson | Feb/Mar 93 | 12 |
EMA Video Productions: My Way - Video As Fine As Wine | Jul 96 | 8 |
Fabien Bourdon: Built For the Future | Oct 95 | 12 |
Fly Fishing Video Magazine | Feb/Mar 93 | 12 |
Free Range Digital Imaging: A New Brand of Digital Effects | Sep 94 | 58 |
From DNA To PSA: The Toaster in Medicine | Oct 95 | 48 |
Gabriel Dunne | Feb 96 | 8 |
Good Enough For Government Work: The Toaster at Work in City Hall | Mar 95 | 50 |
Good Samaritan Medical Center | Jun/Jul 93 | 16 |
Grant Boucher Productions | Apr/May 93 | 16 |
Halo Graphics | Dec/Jan 92 | 18 |
Hercules: From Myth to Monster | Jul 95 | 40 |
Hollywood, New York Ltd. | Apr/May 93 | 16 |
Hongkong Bank of Canada: Stock Animations to the Rescue | Apr 95 | 14 |
How Video (Almost) Killed the Radio Star: A Famous Bay Area Radio Personality | Apr/May 92 | 18 |
HP Productions | Aug/Sep 92 | 10 |
Hypernauts: Launching Hypernauts | May 96 | 30 |
IDEA Conference: Toaster Enters a New Ballgame | May 94 | 22 |
Illustrated Classics: Juping Off The Page | Nov 96 | 30 |
Infinity Video Productions: Video Production Franchises | Mar 96 | 10 |
Inside Lightwave: Interview with LW3D creators Stuart Ferguson and Allen Hastings | Oct 94 | 54 |
Joe Conti: Hollywood Visual Artist | Jun/Jul 92 | 58 |
Justice Brothers | Aug/Sep 93 | 19 |
Kalahari: Eye Of The Beholder | Sep 96 | 26 |
The Leo Awards: Toast on the Road | Apr/May 93 | 94 |
Lighthouse Imaging: Shining the Spotlight | Oct 96 | 10 |
The Magic Camera Co: James Bond Gets A Hand From LightWave 3D | Aug 96 | 24 |
Media Design Group: Toast of the Town | Jun/Jul 92 | 52 |
Mike Danger: Rockasaurus | Dec/Jan 92 | 56 |
Mr. Bill's Walter Williams | Apr 95 | 50 |
Nutopia: Todd Rundgren's 3D Animation Studio | Feb/Mar 93 | 16 |
Olympia High School | Feb/Mar 93 | 12 |
Optic Nerve: Creature Feature | Oct/Nov 92 | 90 |
Optical Arts Group: A 3D Lifestyle | Oct/Nov 93 | 16 |
Orange County Ad Club Awards | Jun/Jul 92 | 32 |
Pacific Pictures | Dec/Jan 92 | 18 |
Peralta and Walton Media Productions | Jun/Jul 93 | 16 |
Photo-Classified Channel | Oct/Nov 92 | 18 |
Post Video Effect | Oct/Nov 92 | 18 |
Powered Up: LightWave 3D In An Explosive Training Video | Oct 96 | 36 |
Ralph Nader: Making Stone Soup with the Video Toaster | Dec/Jan 92 | 40 |
Revolution: the Making of... | Aug/Sep 92 | 26 |
Rick Finn | Aug/Sep 93 | 18 |
Robocop Comes Alive | Aug 94 | 44 |
Rush Limbaugh: Rushing To Use the Toaster | Feb 95 | 14 |
Seaquest DSV: Behind the Scenes | Aug/Sep 93 | 52 |
Secrets of a Homicide: Exploring the JFK Assassination | Nov 94 | 36 |
Sleep Stealers/TD> | Aug 95 | 12 |
Southern Lights Productions: Squash Anyone? | Oct/Nov 93 | 16 |
Space Above and Beyond: Reach Beyond the Stars | Nov 95 | 62 |
Space Marines: Remarkable Rendering | Oct 95 | 44 |
Special Olympic World Games | Sep 95 | 10 |
Star Trek Voyager: Caught in the Galactic LightWave | Mar 95 | 13 |
Stross Management | Feb 95 | 50 |
Tanker Media: Working on Cloud 9 | Jul 95 | 8 |
Technical Difficulties: Toasting to the Sound of Alternative Music | Oct 94 | 8 |
Tec-Train | Oct/Nov 92 | 18 |
Thomas G. Sampson, M.D. | Jul 94 | 13 |
Tim Jenison: A Conversation With Tim Jenison | Apr 94 | 70 |
Tim Jenison and Paul Montgomery: The Men Behind the Machine | Aug/Sep 93 | 56 |
Tim Jenison and Paul Montgomery: The Men Behind The Machine II | Oct/Nov 93 | 60 |
T.J.Martell Foundation at the Hollywood Palladium | Apr/May 92 | 20 |
The Toaster Gets Drafted: Military and Government Toaster Users | Jul 96 | 38 |
Toaster Marmalade | Apr/May 93 | 17 |
Todd Rundgren: Toasting with Todd | Mar 94 | 52 |
The Tonight Show: Toasterizing the Late-Night Competition | Nov 94 | 8 |
The Treasures of the Czars | Dec 95 | 8 |
Valeria Burgos: Video Toaster in Brazil | Dec/Jan 92 | 64 |
Videodata Communications | Dec/Jan 92 | 18 |
VideoEDITService | Aug/Sep 92 | 10 |
Video Law Services | Oct/Nov 92 | 18 |
Wayne's World II: Garth and Brad: The Untold Story | Oct/Nov 93 | 68 |
Weird TV: Paranormal Guerrilla Television | Mar 96 | 46 |
Will Vinton Studios: Sweet Secrets, The Birth of an Icon | Jan 96 | 54 |
Contents Other | Issue | Page |
The Annual Resource Roundup | Jun 96 | 24 |
ARexx to the Rescue | Jul 94 | 40 |
Ask and You Shall Receive: Getting the Most Out Of NewTek Technical Support | May 96 | 44 |
Back To Back Ups: Developing Good Back Up Habits | Oct 96 | 50 |
Canned Animation: Stock Animation | Oct/Nov 92 | 99 |
CD-ROM Parade: Follow the Leaders! | Jan 96 | 60 |
Dear John | Apr/May 92 | 10 |
Dear John | Jun/Jul 92 | 12 |
Dear John | Aug/Sep 92 | 16 |
Dear John | Oct/Nov 92 | 24 |
Dear John | Dec/Jan 92 | 26 |
Dear John | Feb/Mar 93 | 38 |
Dear John | Apr/May 93 | 18 |
Dear John | Jun/Jul 93 | 24 |
Dear John | Aug/Sep 93 | 22 |
Dear John: From Here to There | Oct/Nov 93 | 20 |
Dear John: Scanning Slides | Jan 94 | 22 |
Dear John: Alpha Images | Feb 94 | 30 |
Dear John: How to Parent an Object | Mar 94 | 24 |
Dear John: Jagged Realities | Apr 94 | 20 |
Dear John: Rotoscoping Realities | May 94 | 26 |
Dear John: Fiscally Speaking | Jun 94 | 20 |
Dear John: Third Party Software | Jul 94 | 14 |
Dear John: The Toaster Answer Man | Aug 94 | 22 |
Dear John: Working in Modeler | Sep 94 | 16 |
Dear John: Just Like the Pros | Oct 94 | 16 |
Dear John: Solving a Logo Scene Dilemma | Nov 94 | 15 |
Dear John: Lens Flare Mysteries Explained | Oct 95 | 24 |
Dear John: Broadcast-Quality Output | Jan 95 | 16 |
Dear John: Field Rendering | Feb 95 | 24 |
Dear John: RGBs, Rail Extrude and Z-Buffers | Mar 95 | 22 |
Dear John: Time to Exterminate | Apr 95 | 30 |
Dear John: Weighing Your Options | May 95 | 24 |
Dear John: Going to the Movies | Jun 95 | 26 |
Dear John: Crash Questions | Jul 95 | 20 |
Dear John: I Want My DCTV | Aug 95 | 26 |
Dear John: Global Q&A | Nov 95 | 24 |
Dear John: Amiga and PC Relations | Dec 95 | 70 |
Dear John: Be a LightWave Scribe | Jan 96 | 22 |
Dear John: Face Facts | Feb 96 | 20 |
Dear John: The Default Scene | Mar 96 | 20 |
Dear John: Your LightWave World | Apr 96 | 20 |
Dear John: Getting To Know LightWave 5.0 | July 96 | 19 |
Dr. Toaster: Problems, Begone! | Feb 96 | 40 |
Dr. Toaster: The Doctor Is In! | Mar 96 | 40 |
Dr. Toaster: Spring Fever | Apr 96 | 32 |
Dr. Toaster: Toaster ER! | May 96 | 25 |
Dr. Toaster: Get In The Game | Jul 96 | 16 |
Dr. Toaster: Where Does It Hurt? | Aug 96 | 12 |
Dr. Toaster: Toaster 4.1 Rx | Sep 96 | 12 |
Dr. Toaster: Stand By Your Toaster | Oct 96 | 16 |
Dr. Toaster: Dr. Toaster's Patients Speak Up | Nov 96 | 14 |
Dr. Video | Oct/Nov 92 | 12 |
Dr. Video | Dec/Jan 92 | 8 |
Dr. Video | Feb/Mar 93 | 34 |
Dr. Video | Apr/May 93 | 26 |
Dr. Video | Jun/Jul 93 | 34 |
Dr. Video | Aug/Sep 93 | 30 |
Dr. Video: The Terminator | Oct/Nov 93 | 24 |
Dr. Video: The Genlock Mystery | Jan 94 | 28 |
Dr. Video: Got the Jitters? | Feb 94 | 40 |
Dr. Video: A Look at Time Code | Mar 94 | 32 |
Dr. Video: Slippery When Wet | Apr 94 | 26 |
Dr. Video: Crazy from the Heat | May 94 | 34 |
Dr. Video: The Dubbing Dilemma | Jun 94 | 28 |
Dr. Video: Horizontal Timing | Jul 94 | 22 |
Dr. Video: Setting Subcarrier Phase | Aug 94 | 32 |
Educating Agnes | Sep 95 | 48 |
From Prototype to Profits | Jul 96 | 42 |
Leading Vendors Serving the Personal Video Production Industry | Sep 94 | 35 |
Looking Down the Information Highway, Part 1: What It Means for You | Jun 94 | 68 |
Looking Down the Information Highway, Part 2: Why the Government Is So Interested | Jul 94 | 49 |
Magic Toaster Magic: The Toaster Rubs Aladdin's Lamp | Aug 96 | 56 |
Making the Grade: Toaster Technology At Stephen Leacock Institute | Oct 96 | 26 |
Navigation Basics: Telecommunication Concepts | Mar 96 | 30 |
Navigating the Repair Process | Jun 96 | 8 |
Passport to Cyberspace | Oct/Nov 92 | 58 |
Professional Edit Suites You Can Rent By the Hour | Jun/Jul 93 | 86 |
Slices | Apr/May 92 | 6 |
Slices | Jun/Jul 92 | 6 |
Slices | Aug/Sep 92 | 12 |
Slices | Oct/Nov 92 | 20 |
Slices: A Grab Bag of Tips | Jan 94 | 34 |
Slices: Thanksgiving 1995 | Nov 95 | 36 |
Slices: Looking Forward | Mar 96 | 42 |
Slices: A Toaster Grab Bag | Apr 96 | 38 |
Sony Video Institute: The ABCs of Video | Apr/May 93 | 76 |
Special F/X Secrets: Mirror and Reflection Effects | Apr/May 93 | 30 |
Special F/X Secrets: Rain and Water Effects | Jan 94 | 42 |
Special F/X Secrets: Taking Aim - Non-pyrotechnic Projectiles | Oct/Nov 93 | 34 |
Special F/X Secrets: Tornados, Volcanos, Clouds and More | Jun/Jul 93 | 38 |
Special F/X Secrets: Winter Effects | Aug/Sep 93 | 34 |
Starting a Video Toaster User Group! | Dec/Jan 92 | 68 |
Taking Stock: Affordable Excellence With Stock Footage | Sep 95 | 42 |
Tips & Techniques: Real-Life How-Tos | Oct/Nov 93 | 28 |
Tips & Techniques: Real-Life How-Tos | Jan 94 | 26 |
Tips & Techniques: Real-Life How-Tos | Feb 94 | 34 |
Tips & Techniques: Real-Life How-Tos | Mar 94 | 28 |
Tips & Techniques: Using the Toaster's Genlock | Apr 94 | 22 |
Tips & Techniques: Mapping Mania | May 94 | 28 |
Tips & Techniques: Get Bent Out of Shape | Jul 94 | 18 |
Tips & Techniques: Experimenting In LightWave | Aug 94 | 26 |
Tips & Techniques: Interactive Journalism | Oct 94 | 32 |
Tips & Techniques: Poor Man's PAR | May 95 | 16 |
Toasterized WWW: Resources and Roadmaps For the Net | May 96 | 40 |
Toaster Post: The Digital Revolution | Jul 96 | 20 |
The Top 20 Products of NAB 1994 | May 94 | 14 |
To the Victors Go the Spoils: The Forces That Shaped HDTV | Mar 94 | 58 |
Video On the WWW: Guide To Resources on the Internet | Jul 96 | 22 |
VTU Expo 1996 | Nov 96 | 52 |
VTU Expo 1995 | Feb 96 | 42 |
The Wavey Awards | Nov 95 | 46 |
The WEVA Report | Nov 96 | 46 |
Who Ya Gonna Call? Important Numbers to Know | Jun 96 | 56 |